Hi, I'm Jon.
A few months ago, my elementary-aged children imagined a ficticious race of creatures called the "Miggies".
We got to work creating the characters in the graphics tool Figma.
And the family helped record the sound effects.
For the family π¨βπ©βπ¦ the goal was to create a game our kids could help design, shifting gaming to be a more creative rather than consuming endeavor. Further, we wanted it to be a single-screen multiplayer collaborative game to emphasize in-person teamwork.
For the π€... Harry McScary uses the JavaScript-based Phaser engine.